Figure XXX

6.5 Appending Stroke Types

Section 6.4 has demonstrated how to add preconstructed

Strokes to a Scene. You may also add Strokes which you

have drawn and saved in other Blender Grease Pencil

Files. The following exercise shows how to Append from a

file and how to use the Appended material.

Create a New Blender File. In a new 2D Animation

Workspace with the 2D Viewport Editor in Object Mode,

add a Monkey (Figure 6.25) and add two new Stroke

Types (Materials) in the Stroke – Fills Layer (Figure 6.26).

Draw new Strokes in the Fills Layer.

Save the Blender file (see Chapter 15 – 15.10).

Make a note of where the file is saved and what you

named the file. On my PC the Blender file is named

Appended_Monkey.blend which is saved on the C: Drive

in a Folder named Append_File (Figure 6.27).

Monkey added to the 2D

Viewport Editor.

Outliner Editor

Properties Editor

Two new Stroke Types

(Materials) added in the

Properties

Editor,

Material Properties Tab.

(see Chapter 2 -2.11)

Stroke Type

Material

Stroke Type

Material.001

Figure 6.24

Figure 6.25

Figure 6.26

Figure 6.27

Folder

Blender File

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